π° Crappy Farm Dec/Jan Updates
Jan 25, 2025 / Version Upgrade V2.000
- added banking feature
- u.i. upgrades and tweaks (mostly cosmetic)
- added banking feature
- u.i. upgrades and tweaks (mostly cosmetic)
Jan 20, 2025 / Hot Fixes V1.009
- fixed 404 error during shoveling
- updated asset production and fail messages
Jan 15, 2025 / Hot Fixes V1.008
- refactor scripting logic to improve asset creation
- switched to standard UTC time to ensure all users are synced
- added conditionals for the animal feed (corn deductions)
- refined conditionals for animal death (bone creation)
- fixed and improve the vet call system
Jan 12, 2025 / Hot Fixes V1.007
- decrease time it takes farmer (players) to shovel
- increased conditions needed for germ growth
- reduced payout to $10.00 $15.00
- prepping inventory management system for quests
Jan 9, 2025 / Hot Fixes V1.006
- updated fuel reserves and winners list.
- added information regarding total paid in payouts
- update tooltips to reflect username choices
- change the conditions for germ production
- note: no previous requirements for growth (will be live before next update)
- requires fuel in reserves plus a min. of (5) five of each animal
Jan 6, 2025 / Hot Fixes V1.005
- added capability for animals for the farm to be purchased with $CRAP
- Campaign Wallet has been created for questing now
- Seasons Pass is now added
Current uses for $CRAP:
- purchase farm animals
- remove germs from farm
- purchase seasons pass $SOL
Jan 5, 2025 / Hot Fixes V1.004
- added winners page
- confirmed with legal on authorize use of CASHAPP
- CASHAPP being funded
- removed elements from screen when viewing other content (other than playing game)
Jan 2, 2025 / Hot Fixes V1.003
- issues where usernames where duplicated from case sensitivity
- issues where trees where being planted before threshold
- issues where germs where spread before threshold
- issues where death was still untamed
- updated farm animal resource production
- added germ dependencies for production
Jan 1, 2025 / Hot Fixes V1.002
- increased the farm workers time by 3% ( 15 to 19)
- decreased the amount of deaths and asset waste overnight by 75% (4 to 1)
- decreased the amount of deaths and asset waste caused by disease by 90% (10 to 1)
- added a farm rating and level system, will post more information soon.
Dec 31,2024 / Exited Alpha Stage, entered Beta Testing V1.001
New Farm Assets
- added total of 10 farm assets: 'π₯': 'π': 'π§¦': 'π': 'π': 'πͺΊ': 'π¦΄': 'π³': 'π¦ ': '⛽':
Update Game Logic/Mechanics and QoL
- revamped game logic to improve functionality
- discovered a programmer error which led to the overkill of farm animals
- released $CRAP, a token on the Solana Blockchain
- the economy for the game will be constantly monitored and modified based on the performance of $CRAP on the free market.